Quality to develop
|
Techniques you can apply
|
Upper
management support
|
- Include management people in testing.
- Get a top level "champion"
- Understand and address Top Management Concerns
- Follow-up any communications that involve
you
- Have the answers to the concerns raised by
managers
- Produce and present a professional proposal to
management
- Do now and ask for forgiveness later...
- use minimal techniques and get quick results...
(link to other section)
- use vocal key customers as test participants
|
Favourable Organizational
Structure |
- State up front, exactly what is required when
being hired into the company
- Consider the effect of funding models
- Have an identifiable, centralized group which
can provide de-centralized support
|
Grassroots Acceptance
(individual team member buy-in)
|
- Involve developers/team members in the testing
process.
- informal testing
- sit-in sessions
- usability nights
- use video to document results
- Produce hands on prototypes
- Provide quick turnaround on results/feedback
- Provide tangible deliverables
- Don't be the "police"
- Understand that developers are
"people" and treat them accordingly
|
Qualified Personnel |
- Get qualified personnel with appropriate
education, background, and personal skills
|
Human Factors/Usability
"eased in" vs. "forced in" |
- Carefully choose initial projects
- Choose your battles
- Tailor your processes/methods/approach to adapt
to existing procedures/methods
- Speak the language
|
High Visibility/Constant
Communication |
- "Just do it"
- Educate
- Become the center of expertise
- Market yourselves
- Do your job well
- Present at project/design reviews
|
Market-driven Pressures |
- Make management understand usability's role in
the market
|