The narrative storyboard: telling a story about use and context over time

Greenberg, S., Carpendale, S., Marquardt, N. and Buxton, B. (2012)
The narrative storyboard: telling a story about use and context over time. ACM Interactions, 19(1):64-69. ACM, January-February.

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Abstract

The following article is an extract chapter from the just-published book Sketching User Experiences: The Workbook (Morgan-Kaufmann, 2012). The storyboards featured in the book so far presented snapshots of the user interface. But the interface is only part of the story that occurs as people interact: What is missing is context. The narrative storyboard provides this context. It uses a sequence of images to tell a more complete story about people's interaction over time, where each image in the storyboard represents a particular event. They communicate information about the location where the interaction takes place, present the people as personalities, and provide details about the other actions and things people are doing as they interact. As Laurie Vertelney points out, narrative storyboards are actually a variation of the cinematographic storyboard found in planning movies, except applied to interaction design. After introducing some vocabulary, we present two alternative techniques for creating narrative storyboards: sketching stories by hand or using photos as source material.

Bibtex entry

@ARTICLE { 2012-NarrativeStoryboard.Interactions,
CLASS = { JOURNAL },
AUTHOR = { Greenberg, S. and Carpendale, S. and Marquardt, N. and Buxton, B. },
TITLE = { The narrative storyboard: telling a story about use and context over time },
YEAR = { 2012 },
MONTH = { January-February },
JOURNAL = { ACM Interactions },
VOLUME = { 19 },
NUMBER = { 1 },
PAGES = { 64-69 },
URL = { http://dl.acm.org.ezproxy.lib.ucalgary.ca/citation.cfm?doid=2065327.2065340 },
PUBLISHER = { ACM },
}