Informing the Design of Proxemic Interactions
Marquardt, N. and Greenberg, S. (2012)
Informing the Design of Proxemic Interactions. IEEE Pervasive Computing, 11(2):14-23, April-June. Earlier somewhat different version as Report 2011-1006-18, July 2011.
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Abstract
Proxemic interactions can help address six key challenges of ubicomp interaction design and how devices can sense or capture proxemic information via five dimensiona - distance, orientation, movement, identity, and location.
Keywords
Proxemics, interaction, ubiquitous computing
Bibtex entry
@ARTICLE { 2012-InformingProxemicDesign.IEEEPervasive,
CLASS = { JOURNAL },
AUTHOR = { Marquardt, N. and Greenberg, S. },
TITLE = { Informing the Design of Proxemic Interactions },
YEAR = { 2012 },
MONTH = { April-June },
JOURNAL = { IEEE Pervasive Computing },
VOLUME = { 11 },
NUMBER = { 2 },
PAGES = { 14-23 },
URL = { http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6127852 },
DOI = { 10.1109/MPRV.2012.15 },
KEYWORDS = { Proxemics, interaction, ubiquitous computing },
NOTE = { Earlier somewhat different version as Report 2011-1006-18, July 2011 },
}