Body-Centric Interaction with Mobile Devices

Chen, X. (2012)
Body-Centric Interaction with Mobile Devices. In Graduate Student Consortium, Proceedings of the ACM 6th International Conference on Tangible, Embedded and Embodied Interaction - TEI'2012. (Kingston, Ontario, Canada), ACM Press, 2 pages, February 19-22. Includes companion video, Duration: 3:45. The video is also published as part of Report 2011-1016-28 (pdf) and (video).

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Abstract

Most current mobile technologies require on-screen operations for interacting with devices' visual contents. However, as a trade-off for mobility, screens usually provide limited space for interactions. To address this problem, I explore Body-Centric Interaction (BCI) - design theme that extends a mobile device's interaction space from screen space to body space. My research methodology follows several steps. First, I use a generative bottom-up method - sketches and proof of concept implementations - to frame the breadth of the design space. Second, I populate the space with related work, which also unifies what has been done. Third - which is work in progress - I explore the depth of promising BCI methods, with the goal of developing, refining and testing particular mobile interaction techniques.

Bibtex entry

@INPROCEEDINGS { 2012-BodyCentricIteraction.TEI,
CLASS = { CONFARTICLE },
AUTHOR = { Chen, X. },
TITLE = { Body-Centric Interaction with Mobile Devices },
BOOKTITLE = { Graduate Student Consortium, Proceedings of the ACM 6th International Conference on Tangible, Embedded and Embodied Interaction - TEI'2012 },
YEAR = { 2012 },
MONTH = { February 19-22 },
PAGES = { 2 pages },
PUBLISHER = { ACM Press },
ADDRESS = { Kingston, Ontario, Canada },
NOTE = { Includes companion video, Duration: 3:45. The video is also published as part of Report 2011-1016-28 (pdf) and (video) },
}