Applying Proxemics to Mediate People's Interaction with Devices in Ubiquitous Computing Ecologies

Marquardt, N. and Greenberg, S. (2010)
Applying Proxemics to Mediate People's Interaction with Devices in Ubiquitous Computing Ecologies. In ACM Proc. Interactive Tabletops and Surfaces: ACM ITS Doctoral Symposium. (Saarbrucken, Germany), ACM, 4 pages + poster, November 7.

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Abstract

Through vastly increasing availability of digital devices in people's everyday life, ubiquitous computing (ubicomp) ecologies are emerging. An important challenge here is the design of adequate techniques that facilitate people's interaction with these ubicomp devices. In my research, I explore how the knowledge of people's and devices' spatial relationships - called proxemics - can be applied to interaction design. I introduce concepts of proxemic interactions that consider fine-grained information of proxemics to mediate people's interactions with digital devices, such as large digital surfaces or portable personal devices. In particular, my work considers four dimensions that are essential to determine basic proxemic relationships of people and devices: position, orientation, movement, and identity. I outline my previous and current work towards a framework of proxemic interaction, the design of adequate development tools, and the implementation and evaluation of applications that illustrate concepts of proxemic interactions.

Bibtex entry

@INPROCEEDINGS { 2010-Marquardt.ITSDoctoral,
CLASS = { SHORT },
AUTHOR = { Marquardt, N. and Greenberg, S. },
TITLE = { Applying Proxemics to Mediate People's Interaction with Devices in Ubiquitous Computing Ecologies },
YEAR = { 2010 },
BOOKTITLE = { ACM Proc. Interactive Tabletops and Surfaces: ACM ITS Doctoral Symposium },
MONTH = { November 7 },
PAGES = { 4 pages + poster },
PUBLISHER = { ACM },
ADDRESS = { Saarbrucken, Germany },
}